
All the way back in show 25, I tried to play a track from the Silent Hill soundtrack only to have it mysteriously come out garbled when it had been fine on pre-fade.
Anyway, many thanks to FUNGO of the awesome Silent Hill Media X who sent in an explanation:
"Internet radio compresses audio bitrate to that of 80kbps and below in order to have uninterrupted streaming. Silent Hill music uses a wide frequency range that, when compressed to a lower bitrate, can cause high pitches to turn into a strange digital jumble - and turn low pitches into silence."
Thanks, FUNGO!
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